Curriculum Requirements
Master of Arts in UX/UI Design and Development
Major Requirements
| Required Courses | Credits: | |
| ARTI 601 | UX Foundations of Human Experience Design | 3 |
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This course introduces the fundamentals of user experience (UX) and human experience design, emphasizing strategy, research, information architecture, usability, and prototyping. Projects explore the structural, psychological, and ethical dimensions of human-centered design across digital, physical, and data-informed systems, including emerging intelligent technologies. Students examine how experience design operates within contemporary technological and business contexts to create meaningful, responsible, and scalable solutions. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 602 | Human-Computer and Human-AI Interaction | 3 |
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Prerequisite: Prerequisite: ARTI 601 This course explores the interdisciplinary concepts of Human-Computer Interaction (HCI) and emerging Human-AI Interaction (HAII) systems. Students will investigate the design process for intelligent agents, spatial computing, voice, and adaptive interfaces. Through hands-on prototype development, students will learn advanced interaction techniques to develop richer, proactive, and collaborative human-machine experiences. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 603 | User Interface Architecture and Prototyping | 3 |
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Prerequisite: Prerequisite: ARTI 602 UX design practice reveals the challenges of making scalable and usable products. With a focus on user interface architecture and advanced prototyping, students will learn the design cycles of UI systems, structural logic, high-fidelity prototyping, and human interface guidelines. The course covers the components of UI design for cross-platform delivery, including web, mobile, spatial, and multimodal executions. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 604 | Spatial and Immersive Interaction Design | 3 |
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This course introduces students to a range of development tools and skills for spatial computing and multimodal environments. Story development, user experience, interface design, and implementation are introduced within the context of creating immersive, gesture-based, and multi-sensory experiences. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 605 | Real-Time Interactive Development | 3 |
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This course introduces real-time interactive development from concept through deployment. Students build, compile, and deploy functional interactive applications using real-time development environments. Emphasis is placed on system logic, performance, scalability, and the full design-to-deployment lifecycle within contemporary industry contexts. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 606 | AI in UX Research and Analytics | 3 |
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This course explores advanced UX research methodologies and behavioral analytics within contemporary digital systems. Students apply scientific inquiry, data-informed research design, and AI-assisted analytical techniques to translate qualitative and quantitative data into an actionable design strategy. Emphasis is placed on minimizing bias, interpreting behavioral patterns, and supporting evidence-based decision-making. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 607 | Information Architecture and Adaptive Content Systems | 3 |
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This course explores advanced information architecture and adaptive content systems within dynamic digital environments. Students apply human-centered design principles to structure complex data, design scalable content frameworks, and develop systems that respond to user context and evolving conditions. Emphasis is placed on content modeling, interaction logic, and adaptive system behavior. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTI 608 | Advanced UX Research: Intelligent and Autonomous Systems | 3 |
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Prerequisite: Prerequisites: ARTI 601, ARTI 602 This course advances UX research methodologies within intelligent, adaptive, and autonomous systems. Students investigate human interaction with AI-driven, automated, and context-aware technologies, applying advanced evaluation frameworks, behavioral measurement techniques, and experimental research methods. Emphasis is placed on transparency, human oversight, system accountability, and the redesign of more human-aligned intelligent experiences. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| ARTP 802 | Master's Thesis** | 3 |
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This course supports the development and execution of the Master's Thesis UX/UI/UXR Thesis Project. Students conduct advanced research and iterative design investigations to address complex user, technological, and system-level challenges. Emphasis is placed on evidence-based methodology, multi-phase testing, measurable impact, and alignment with product and business objectives. Projects must demonstrate depth in UX/UI/UXR practice and culminate in a formally documented thesis and final defense. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| Total: 27 Credits | ||
| ** ARTP 802 Master's Thesis is co-listed with ARTC 851 Thesis I: Proposal for those students transitioning into the Graphic Design and Media Innovation, M.F.A. program. Thus, those students who have taken the Master's Thesis will not need to take Thesis I: Proposal. | ||
| Elective Courses | Credits: | |
| ARTI 609 | UX Engineering and Platform Systems | 3 |
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This course examines the technical and architectural foundations of user experience implementation across digital platforms. Students explore interface logic, responsive systems, performance considerations, scalability, and platform constraints. Emphasis is placed on bridging design and engineering workflows to ensure coherent, deployable, and production-ready experience systems. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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| Total: 3 Credits | ||
| Any graduate-level Department of Digital Art & Design or New York Tech course that has not already been applied to the degree may be substituted. Consult with an advisor on all choices. | ||
| Total Required Credits = 30 |