Digital Art and Design

Name Title Credits School
ARTI 601 UX Foundations of Human Experience Design 3.0 School of Arch & Design
This course introduces the fundamentals of user experience (UX) and human experience design, emphasizing strategy, research, information architecture, usability, and prototyping. Projects explore the structural, psychological, and ethical dimensions of human-centered design across digital, physical, and data-informed systems, including emerging intelligent technologies. Students examine how experience design operates within contemporary technological and business contexts to create meaningful, responsible, and scalable solutions.

ARTI 602 Human-Computer and Human-AI Interaction 3.0 School of Arch & Design
This course explores the interdisciplinary concepts of Human-Computer Interaction (HCI) and emerging Human-AI Interaction (HAII) systems. Students will investigate the design process for intelligent agents, spatial computing, voice, and adaptive interfaces. Through hands-on prototype development, students will learn advanced interaction techniques to develop richer, proactive, and collaborative human-machine experiences.

Prerequisite Course(s): Prerequisite: ARTI 601

ARTI 603 User Interface Architecture and Prototyping 3.0 School of Arch & Design
UX design practice reveals the challenges of making scalable and usable products. With a focus on user interface architecture and advanced prototyping, students will learn the design cycles of UI systems, structural logic, high-fidelity prototyping, and human interface guidelines. The course covers the components of UI design for cross-platform delivery, including web, mobile, spatial, and multimodal executions.

Prerequisite Course(s): Prerequisite: ARTI 602

ARTI 604 Spatial and Immersive Interaction Design 3.0 School of Arch & Design
This course introduces students to a range of development tools and skills for spatial computing and multimodal environments. Story development, user experience, interface design, and implementation are introduced within the context of creating immersive, gesture-based, and multi-sensory experiences.

ARTI 605 Real-Time Interactive Development 3.0 School of Arch & Design
This course introduces real-time interactive development from concept through deployment. Students build, compile, and deploy functional interactive applications using real-time development environments. Emphasis is placed on system logic, performance, scalability, and the full design-to-deployment lifecycle within contemporary industry contexts.

ARTI 606 AI in UX Research and Analytics 3.0 School of Arch & Design
This course explores advanced UX research methodologies and behavioral analytics within contemporary digital systems. Students apply scientific inquiry, data-informed research design, and AI-assisted analytical techniques to translate qualitative and quantitative data into an actionable design strategy. Emphasis is placed on minimizing bias, interpreting behavioral patterns, and supporting evidence-based decision-making.

ARTI 607 Information Architecture and Adaptive Content Systems 3.0 School of Arch & Design
This course explores advanced information architecture and adaptive content systems within dynamic digital environments. Students apply human-centered design principles to structure complex data, design scalable content frameworks, and develop systems that respond to user context and evolving conditions. Emphasis is placed on content modeling, interaction logic, and adaptive system behavior.

ARTI 608 Advanced UX Research: Intelligent and Autonomous Systems 3.0 School of Arch & Design
This course advances UX research methodologies within intelligent, adaptive, and autonomous systems. Students investigate human interaction with AI-driven, automated, and context-aware technologies, applying advanced evaluation frameworks, behavioral measurement techniques, and experimental research methods. Emphasis is placed on transparency, human oversight, system accountability, and the redesign of more human-aligned intelligent experiences.

Prerequisite Course(s): Prerequisites: ARTI 601, ARTI 602

ARTI 609 UX Engineering and Platform Systems 3.0 School of Arch & Design
This course examines the technical and architectural foundations of user experience implementation across digital platforms. Students explore interface logic, responsive systems, performance considerations, scalability, and platform constraints. Emphasis is placed on bridging design and engineering workflows to ensure coherent, deployable, and production-ready experience systems.

ARTI 611 Project Management & Life-Cycle 3.0 School of Arch & Design
This course focuses on technology-integrated project management and the digital product life cycle. Students explore project initiation, scope management, and budgeting, with a focus on technology-driven product development, UX/UI, and usability testing. Legal considerations in digital design are covered, alongside the exploration of technology adaptation and emerging projects, reducing emphasis on traditional management aspects. Real-world scenarios are examined to highlight HR's role in team development and aligning digital design with evolving business needs.

ARTI 612 Product Growth Design & In-App Tracking Metrics 3.0 School of Arch & Design
In this course, you will learn how to design for growth. Differently from a traditional product designer, the growth designer works closely with a company's strategic team, as well as marketing and sales. Growth designers are most impactful in software products, e.g., SaaS products.

ARTI 613 Technology-Centric Product and Service Design: Integrating CX and Design Thinking 3.0 School of Arch & Design
This course delves into Technology-Centric Product and Service Design, emphasizing the integration of customer experience (CX) and design thinking in contemporary technology-driven product development. Students will explore strategies to evaluate and implement CX models, focusing on holistic customer experiences. The curriculum emphasizes the pivotal role of product designers in aligning technology, UX/UI, and physical interactions within the context of CX. Additionally, it covers needs fulfillment, aligning with business objectives, facilitating workshops, and creating innovative environments for storytelling and prototyping.